dotrace.js
(http://defghi1977.html.xdomain.jp/tech/dotrace/dotrace.htm)
機能的にはver2とver3のいいとこ取りをしたつもりなので, 使い勝手はこれまで通りだ(と思う).
※色数制限等の細かいことは全くしていません(でかいSVGが作られても知らね). 予め減色しておくとか, JPEGを弾くとか各自で工夫して下さい. (最適な出力は環境毎に異なると思うので, 柔軟に扱えるようにしている)
ライセンスをMITにしておいたので, 適宜使い倒して下さい.
動作原理はこちら
https://stackoverflow.com/questions/42595343/bitmap-to-svg-path/42595975#42595975
Dotrace.js v0.1
created by defghi1977(https://defghi1977-onblog.blogspot.jp/)
[これは何?]
ドット絵SVG化スクリプト:改訂3版(http://defghi1977.html.xdomain.jp/tech/img2svg3/dot2svg3.htm)
をNode.js環境に移植したものです.
[動作原理]
ピクセルデータ(Uint8Array型/RGBA)を元に色ごとにピクセルをトレースしSVGのパス文字列を生成します.
得られたパス文字列をSVG文書として組み立てることで元の画像と等価なSVGグラフィックが得られます.
DOMへの依存を排除したため, 理論上はどこでも動作します.
[動作条件]
・Node.js
Node.jsのなるべく新しいもの.
画像ファイルをデコードするライブラリ(node-canvas, Jimp等)
・ブラウザ
FireFox,Chrome,Safari等canvas要素をサポートするもの(のなるべく新しいもの)
or 画像ファイルをデコードするライブラリ(node-canvas, Jimp等)
[使い方]
適当な位置に「dotrace.core.js」を展開しスクリプトとして読み込むと専用のAPIが定義されるので
必要に応じて画像データを渡してSVG化します.
//Node.jsでの例
"use strict";
(async () => {
const Dotrace = require("./dotrace.core.js");
const Jimp = require("jimp");
const fn = process.argv[2];
if(!fn){return;}
const img = await Jimp.read(fn);
const bmp = img.bitmap;
const svg = Dotrace.toSVG(bmp.data, bmp.width, bmp.height);
process.stdout.write(svg);
})();
//windowでの例
<script src="dotrace.core.js"></script>
<img id="img" src="test.gif"/>
<img id="result" src=""/>
<script>
img.onload = e => {
const canvas = document.createElement("canvas");
canvas.width = img.naturalWidth;
canvas.height = img.naturalHeight;
const ctx = canvas.getContext("2d");
ctx.drawImage(img, 0, 0);
const data = ctx.getImageData(0, 0, canvas.width, canvas.height).data;
const svg = Dotrace.toSVG(data, canvas.width, canvas.height);
result.src = URL.createObjectURL(new Blob([svg], {type: "image/svg+xml"}));
};
</script>
//workerでの例
//window側
<script src="dotrace.core.js"></script>
<img id="img" src="test.gif"/>
<img id="result" src=""/>
<script>
img.onload = e => {
const canvas = document.createElement("canvas");
canvas.width = img.naturalWidth;
canvas.height = img.naturalHeight;
const ctx = canvas.getContext("2d");
ctx.drawImage(img, 0, 0);
const data = ctx.getImageData(0, 0, canvas.width, canvas.height).data;
const svg = Dotrace.toSVG(data, canvas.width, canvas.height);
result.src = URL.createObjectURL(new Blob([svg], {type: "image/svg+xml"}));
};
</script>
//worker側
"use strict";
importScripts("dotrace.core.js");
{
self.onmessage = e => {
const d = e.data;
self.postMessage(Dotrace.toSVG(d.data, d.w, d.h));
};
}
[API]
○Dotrace.trace(data, w, h)
ピクセルデータを囲うベクタのSVGパス文字列表現を得る
ピクセルの仕分けはピクセルの色をもとに行う
data:ピクセルデータUint8Array/Uint8ClampedArray
w:画像の幅
h:画像の高さ
return:Map(キー:ピクセルの色, 値:色に対応するパス文字列)
○Dotrace.dotToShape(data, w, h, shape)
ピクセルデータを元に形付きドット絵を生成する
ピクセルの仕分けはピクセルの色をもとに行う
data:ピクセルデータUint8Array/Uint8ClampedArray
w:画像の幅
h:画像の高さ
shape:ピクセル形状(1×1の範囲に収まるSVGパス文字列)
コマンドは左上を基準に全て相対コマンドで指定して下さい.
例)m0 .5a.5.5 0 1 1 1 0 .5.5 0 1 1-1 0z[円]
return:Map(キー:ピクセルの色, 値:色に対応するパス文字列)
○Dotrace.formatColor(color)
Dotrace.traceとDotrace.dotToShapeで取得した色のRGB値をCSS形式に変換する
color:色数値(aabbggrr)
return:CSS色文字列
○Dotrace.opacity(color)
Dotrace.traceとDotrace.dotToShapeで取得した色のアルファ値を取得する
color:色数値(aabbggrr)
return:アルファ値(0〜1)
○Dotrace.toSVG(data, w, h, s, shape, useDTD)
指定したピクセルデータを元にSVG文字列を生成する
data:ピクセルデータUint8Array/Uint8ClampedArray
w:画像の幅
h:画像の高さ
s:画像のスケール
shape:ピクセル形状(1×1の範囲に収まるSVGパス文字列)
useDTD:ピクセル形状の埋め込みにDTDエンティティを用いる
Note:trueとするとファイルサイズが抑えられる代償としてSVGの動作環境が限られます.
[ライセンス]
MIT
[更新履歴]
2017/12/09 ver0.1 新規作成
/*
Dotrace.js v0.1
convert pixel art to svg path strings
MIT License
Copyright 2017 defghi1977(https://defghi1977-onblog.blogspot.jp/)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
"use strict";
{
//namespace
const Dotrace = typeof require == "undefined"
? (ns => (self.Dotrace ? self.Dotrace : (self.Dotrace = ns, ns)))({}) //for window or worker
: exports;//for Node
//Joined dots mode
{
//vector functions
//x(15)y(15)d(2)
const direcs = {e:0, s:1, w:2, n:3};
const xshift = 17, yshift = 2;
const ymask = 0b11111111111111100, dmask = 0b11;
const joinXYD = (x, y, d) => x << xshift | y << yshift | d;
const splitXYD = v => [v >>> xshift, (v & ymask) >>> yshift, v & dmask];
const toNext = (x, y, d, nd) => {
switch(d){
case direcs.e: x++; break;
case direcs.s: y++; break;
case direcs.w: x--; break;
case direcs.n: y--; break;
}
return joinXYD(x, y, nd);
};
const toReverse = (x, y, d) => toNext(x, y, d, (d + 2) & 3);
//assort vectors by color
const assortVectors = (arr, w, h) => {
const result = new Map();
for(let y = 0; y < h; y++){
for(let x = 0; x < w; x++){
const color = arr[x + y * w];
//transparent black has no paint area
if(color == 0){continue;}
const vectors = result.has(color)
? result.get(color)
: (set => (result.set(color, set), set))(new Set());
pushVectorsWrapPixel(vectors, x, y);
}
}
return result;
};
const pushVectorsWrapPixel = (vectors, x, y) => {
//clockwise
pushVector(vectors, x , y , direcs.e);
pushVector(vectors, x + 1, y , direcs.s);
pushVector(vectors, x + 1, y + 1, direcs.w);
pushVector(vectors, x , y + 1, direcs.n);
};
const pushVector = (vectors, x, y, d) => {
//cancel reverse vector
const rev = toReverse(x, y, d);
vectors.has(rev)
? vectors.delete(rev)
: vectors.add(joinXYD(x, y, d));
};
//convert vectors to path string
const header = ["h", "v", "h-", "v-"];
const toPath = vectors => {
let result = "", path = "";
let startx = 0, starty = 0;
let x = 0, y = 0, d = 0;
let dx = 0, dy = 0;
let nx = 0, ny = 0, nd = 0;
let len = 0;
for(let vector of vectors.values()){
if(!vectors.has(vector)){return;}
vectors.delete(vector);
path = "";
[x, y, d] = splitXYD(vector);
[dx, dy] = [x - startx, y - starty];
path += `m${x - startx}${dy >= 0 ? ",": ""}${y - starty}`;
[startx, starty] = [x, y];
len = 1;
for(;;){
const next = findNext(vectors, x, y, d);
if(next === undefined){
path += "z";
result += path;
break;
}
vectors.delete(next);
[nx, ny, nd] = splitXYD(next);
if(d == nd){
len++;
}else{
path += `${header[d]}${len}`;
len = 1;
}
[x, y, d] = [nx, ny, nd];
}
}
return result;
};
const findNext = (vectors, x, y, d) => {
//search vectors order by anti clockwise.
for(let i = 0; i > -4; i--){
if(i == 1){continue;}
const next = toNext(x, y, d, (d + i) & 3);
if(vectors.has(next)){
return next;
}
}
};
//trace pixel art
Dotrace.trace = (data, w, h) =>
convert(data, w, h, assortVectors, toPath);
}
//shaped dots mode
{
const assortPixels = (arr, w, h) => {
const result = new Map();
for(let y = 0; y < h; y++){
for(let x = 0; x < w; x++){
const color = arr[x + y * w];
if(color == 0){continue;}
const pixels = result.has(color)
? result.get(color)
: (set => (result.set(color, set), set))(new Set());
pixels.add([x, y]);
}
}
return result;
};
const toPath = (pixels, shape = "h1v1h-1z") => {
let path = "";
for(let pixel of pixels.values()){
const [x, y] = pixel;
path += `M${x},${y}${shape}`;
}
return path;
};
//replace square dot to shaped dot
Dotrace.dotToShape = (data, w, h, shape) =>
convert(data, w, h, assortPixels, pixels => toPath(pixels, shape));
}
const convert = (data, w, h, toColorMap, toPath) => {
const arr = new Uint32Array(data.buffer);
const colors = toColorMap(arr, w, h);
const result = new Map();
for(let [color, vectors] of colors){
result.set(color, toPath(vectors));
}
return result;
};
{
Dotrace.toSVG = (data, w, h, s = 1, shape, useDTD) => {
let dtd = "";
if(!!shape && useDTD){
dtd = `<?xml version="1.0" standalone="yes"?>
<!DOCTYPE svg[<!ENTITY s "${shape}">]>
`;
shape = "&s;";
}
const tracer = !shape ? Dotrace.trace : (data, w, h) => Dotrace.dotToShape(data, w, h, shape);
const rgbdata = new Uint8Array(data.length);
const adata = new Uint8Array(data.length);
rgbdata.fill(255);
adata.fill(255);
let needMask = false;
for(let y = 0; y < h; y++){
for(let x = 0; x < w; x++){
const p = (x + y * w) * 4;
const [r, g, b, a] = [data[p], data[p + 1], data[p + 2], data[p + 3]];
if(a == 0){
rgbdata[p] = rgbdata[p + 1] = rgbdata[p + 2] = rgbdata[p + 3]
= adata[p] = adata[p + 1] = adata[p + 2] = adata[p + 3] = 0;
}else{
rgbdata[p ] = r;
rgbdata[p + 1] = g;
rgbdata[p + 2] = b;
adata[p + 3] = a;
}
if(0 < a && a < 255){needMask = true;}
}
}
let rgbpathstr = "";
for(let [color, path] of tracer(rgbdata, w, h)){
rgbpathstr += `<path fill="#${Dotrace.formatColor(color)}" d="${path}"/>
`;
}
let apathstr = "", maskstr = "";
if(needMask){
for(let [color, path] of tracer(adata, w, h)){
apathstr += `<path opacity="${Dotrace.opacity(color)}" d="${path}"/>
`;
}
maskstr = `<mask id="m" fill="#fff">
${apathstr}</mask>
`;
}
return `${dtd}<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 ${w} ${h}" width="${w * s}px" height="${h * s}px">
<defs>
<g id="d"${needMask ? ' mask="url(#m)"' : ""}>
${rgbpathstr}</g>
${maskstr}</defs>
<use xlink:href="#d"/>
</svg>`;
};
const unit = 0x11;
Dotrace.formatColor = color => {
const [r, g, b] = [0, 8, 16].map(shift => (color >>> shift) & 255);
if(r % unit == 0 && g % unit == 0 && b % unit == 0){
return ((r / unit) << 8 | (g / unit) << 4 | (b / unit)).toString(16).padStart(3, "0");
}else{
return (r << 16 | g << 8 | b).toString(16).padStart(6, "0");
}
};
Dotrace.opacity = color => Math.round(((color & 0xff000000) >>> 24)/255 * 1000)/1000;
}
}
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